Evolutionary computation

Results: 451



#Item
71IEEE World Congress on Computational Intelligence WCCI’ 2016 July 24-29, 2016, Vancouver, Canada http://www.wcci2016.org/ The Congress: The bi-annual IEEE World Congress on Computational Intelligence (IEEE WCCI) will

IEEE World Congress on Computational Intelligence WCCI’ 2016 July 24-29, 2016, Vancouver, Canada http://www.wcci2016.org/ The Congress: The bi-annual IEEE World Congress on Computational Intelligence (IEEE WCCI) will

Add to Reading List

Source URL: www.wcci2016.org

Language: English - Date: 2016-02-12 01:33:57
72Searching for Good and Diverse Game Levels Mike Preuss Antonios Liapis  Julian Togelius

Searching for Good and Diverse Game Levels Mike Preuss Antonios Liapis Julian Togelius

Add to Reading List

Source URL: antoniosliapis.com

Language: English - Date: 2014-12-01 05:18:54
73Combining Machine Learning with Evolutionary Computation: Recent Results on LEM Guido Cervone Ryszard S. Michalski* Kenneth K. Kaufman Liviu A. Panait

Combining Machine Learning with Evolutionary Computation: Recent Results on LEM Guido Cervone Ryszard S. Michalski* Kenneth K. Kaufman Liviu A. Panait

Add to Reading List

Source URL: cervone.psu.edu

Language: English - Date: 2015-11-18 09:12:45
74Lecture 5: Optimization of accelerators in simulation and experiments X. Huang USPAS, JanX. Huang, USPAS Jan. 2015

Lecture 5: Optimization of accelerators in simulation and experiments X. Huang USPAS, JanX. Huang, USPAS Jan. 2015

Add to Reading List

Source URL: physics.indiana.edu

Language: English - Date: 2015-01-21 10:21:06
75Platform Technologies Research Institute Invitation to research seminar RMIT Platform Technologies Research Institute and the School of Computer Science & Information Technology joint Seminar: Some Thoughts on the Comple

Platform Technologies Research Institute Invitation to research seminar RMIT Platform Technologies Research Institute and the School of Computer Science & Information Technology joint Seminar: Some Thoughts on the Comple

Add to Reading List

Source URL: goanna.cs.rmit.edu.au

Language: English - Date: 2016-04-28 22:18:20
76IEEE T-CIAIG SPECIAL ISSUE ON COMPUTATIONAL AESTHETICS IN GAMES  1 Adapting Models of Visual Aesthetics for Personalized Content Creation

IEEE T-CIAIG SPECIAL ISSUE ON COMPUTATIONAL AESTHETICS IN GAMES 1 Adapting Models of Visual Aesthetics for Personalized Content Creation

Add to Reading List

Source URL: antoniosliapis.com

Language: English - Date: 2016-02-21 05:56:54
77J1.7  MACHINE LEARNING EVOLUTION FOR THE SOURCE DETECTION OF ATMOSPHERIC RELEASES G. Cervone∗1 and P. Franzese2 Dept. of Geography and Geoinformation Science, George Mason University

J1.7 MACHINE LEARNING EVOLUTION FOR THE SOURCE DETECTION OF ATMOSPHERIC RELEASES G. Cervone∗1 and P. Franzese2 Dept. of Geography and Geoinformation Science, George Mason University

Add to Reading List

Source URL: ams.confex.com

Language: English - Date: 2010-02-22 16:24:52
78Call for Participation  GECCO-99 Genetic and Evolutionary Computation Conference JulyTuesday - Saturday), 1999, Omni Rosen Hotel, Orlando, Florida USA Eighth International Conference on Genetic Algorithms (ICGA

Call for Participation GECCO-99 Genetic and Evolutionary Computation Conference JulyTuesday - Saturday), 1999, Omni Rosen Hotel, Orlando, Florida USA Eighth International Conference on Genetic Algorithms (ICGA

Add to Reading List

Source URL: www.cs.colostate.edu

Language: English - Date: 1999-07-27 14:30:03
    79Evolving Neural Networks in Compressed Weight Space Jan Koutník Faustino Gomez  Jürgen Schmidhuber

    Evolving Neural Networks in Compressed Weight Space Jan Koutník Faustino Gomez Jürgen Schmidhuber

    Add to Reading List

    Source URL: people.idsia.ch

    Language: English - Date: 2011-08-17 13:32:43
    80Visual Control in Quake II with a Cyclic Controller Matt Parker and Bobby D. Bryant Abstract— A cyclic controller is evolved in the first person shooter computer game Quake II, to learn to attack a randomly moving enem

    Visual Control in Quake II with a Cyclic Controller Matt Parker and Bobby D. Bryant Abstract— A cyclic controller is evolved in the first person shooter computer game Quake II, to learn to attack a randomly moving enem

    Add to Reading List

    Source URL: www.csse.uwa.edu.au

    Language: English - Date: 2009-02-05 01:17:42